# -*- coding: utf-8 -*-
# create tools menu when startup
import os
from functools import partial
from Qt import QtWidgets
import unreal
from menu_creator.dcc import unreal_creator
def create_menu():
data = {}
creator = unreal_creator.UnrealMenuCreator(data)
creator.create()
def __QtAppTick__(delta_seconds):
QtWidgets.QApplication.sendPostedEvents()
if __name__ == '__main__':
create_menu()
unreal_app = QtWidgets.QApplication.instance()
if not unreal_app:
unreal_app = QtWidgets.QApplication([])
tick_handle = unreal.register_slate_post_tick_callback(__QtAppTick__)
__QtAppQuit__ = partial(
unreal.unregister_slate_post_tick_callback, tick_handle)
unreal_app.aboutToQuit.connect(__QtAppQuit__)
def main():
main_window = ShowWindow()
unreal.parent_external_window_to_slate(int(main_window.winId()))
main_window.show()
return main_window
win = main()
# 这里一定要用个变量,不然就秒退啦
# 这是因为你的show()函数里的Qt实例是个局部变量,函数运行完了这个变量就销毁了,GUI就因此秒没