材质相关


  • 通过材质节点获取模型shape
# api
import maya.api.OpenMaya as om
list = om.MSelectionList()
list.add("initialShadingGroup")
obj = list.getDependNode(0)
grp = om.MFnSet(obj)
members = grp.getMembers(True)

for i in range(members.length()):
    print members.getDagPath(i)
    
    
# pymel
import pymel.core as pm
len(pm.sets(x[0], union=x[0]))
# Result: 64 #
len(pm.sets(x[1], union=x[0]))
# Result: 235 #
len(pm.sets(x[0], union=x[1]))
# Result: 235 #
len(pm.sets(x[1], union=x[1]))
# Result: 171 #
  • 材质节点类型**<class ‘pymel.core.nodetypes.ShadingEngine’>**
  • 列出所有材质节点
import pymel.core as pm
[i for i in pm.ls(type='objectSet') if i.type() == 'shadingEngine']
  • 材质节点与模型没有链接,是材质球的shadingGroup sets里包含物体或面

  • 选择sets cmds.select(newSet1,noExpand = True)


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